Developers

This page includes both the Developers and Contributors to Demolition Crew!

Thebenster
Thebenster founded the project for Demolition Crew. He previously developed "Make a Cake and Feed a Giant Noob", and "Make a Cake: Back For Seconds". Thebenster did much of the programming for Demolition Crew. He coded all the tools, events, and in-game mechanics seen by the players.

JustJoshingYa
JustJoshingYa is the Co-Founder of Demolition Crew, along with Thebenster. His game, Destroy the Neighborhood, served as the founding idea for Demolition Crew. He developed most of the images and pictures seen in Demolition Crew, including in-game posters and tool icons. He also made Mr. SAM's model and many tool handles. Lastly, he made the custom animations used in Demolition Crew.

Spartluk
Spartluk was the third Developer to join the Demolition Crew team. Spartluk built the office building, Pl0x Prison, Noob General, the Warehouse, the terrain, and some destroyable buildings.

SFranxisco
SFranxisco was the fourth developer to join. He constructed a majority of the destroyable buildings found in Demolition Crew, such as the Madison Cube Garden, the Bank, and office buildings.

pwnion
pwnion was the last developer to join. He created most of the game interface, including the wardrobe, settings, inventory, backpack, and teleport GUIs. He also made the game introduction when a player initially joins. Lastly, he developed a developer console that developers can use for in-game testing and fun.

kirbygreen4
kirbygreen4 got hired on January 22nd of 2019 to help make the official trailer for Demolition Crew! And alongside that, he also made several masks for Mr. SAM, Mr. McNoober, and much more.

CaikBall
CaikBall provided the thumbnail of Demolition Crew as well as the current game icon.

StillRoom
Stillroom designed the clothing items used in Demolition Crew!